[Digital Tutors] Utilizing Shading Networks in Maya [2011, ENG]

 

Создавать темы 06-Июл-2014 11:07

Utilizing Shading Networks in Maya
Год выпуска: 2011
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/tutorial/516-Utilizing...Networks-in-Maya
Автор: Kyle green
Продолжительность: 01:45:00
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this series of lessons, we will be exploring many of the ways that shading networks can be utilized within Maya. Shading networks can be used in many different aspects of Maya including material and texture creation, lighting, special effects, and rigging just to name a few. Because these networks are widely used throughout Maya, this is one aspect of the application that nearly all Maya artists should be familiar with. This course will explore topics such as using various render nodes to create complex material and texture effects, building shading networks to simulate atmospheric effects, using shading networks for lighting purposes, and many other topics that will allow you to become a stronger, more efficient Maya artist.

Содержание

01.Introduction and project overview 01:14
02.Understanding 2D and 3D texture types in Maya 08:57
03.Creating textures as projections 08:34
04.Utilizing texture reference objects in Maya 06:00
05.Understanding the process of making connections in Maya’s Hypershade 11:12
06.Creating bump maps in Maya 07:45
07.Working with displacement maps in Maya 11:20
08.Using transparency maps in Maya 10:50
09.Fixing common reflection errors in Maya 07:17
10.Fixing common refraction errors in Maya 10:01
11.Working with layered textures in Maya 07:54
12.Understanding layered shaders in Maya 10:51
13.Creating double-sided shading networks 06:07
14.Creating volumetric shaders in Maya 12:42
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 15fps 423kbps
Аудио: AAC 44100Hz stereo 96kbps

Скриншоты:

Яндекс.Метрика