Stardew Valley-Год выпуска:26 фев, 2016 Жанр: RPG Разработчик: ConcernedApe Издательство: Chucklefish Платформа: РС Язык интерфейса: Английский Язык озвучки: Английский Тип издания: Лицензия Таблэтка: Не требуется (DRM Free от GOG.com)-Системные требования: Минимальные Windows: 7 / 8 / 10 Processor: 2 Ghz Memory: 2 GB RAM Graphics: 256 MB video memory, shader model 3.0+ DirectX: Version 10 Storage: 500 MB available space-Описание: Stardew Valley - одна из самых ожидаемых RPG-песочниц этого года от студии ConcernedApe, разработчики которой полировали игру в течении нескольких лет. Главный герой Stardew Valley унаследовал от дедушки старую ферму. Однако от нее остался только небольшой участок заросшего поля. Вашей целью будет вернуть жизнь на этот клочок земли! Вы можете удариться в сельское хозяйство и стать экспертом в семенах, выращивании овощей и животных, шахтерском деле, рыболовстве, строительстве, приготовлении еды, исследовании, уничтожении монстров и всем таком. А можете постараться наладить связь с людьми, проявив дружелюбие и заботу. У обитателей долины своя жизнь с распорядком дня и прочей бытовухой, и при должном старании можно даже завести семью и наплодить детей.-
1.04 >>> 1.05 Restored a "Lost" Shane event. Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops. Increased opportunities for iridium. The chance to find iridium in the skull caves increases significantly every ten levels. Added a zoom in/out feature to the options tab. Added volume sliders for ambient sounds and footstep sounds. Added snow transparency slider. Added option to turn off flash effects. Added lighting quality option. Leah's schedule has been fixed. Spouses who have jobs won't get stuck in the bus area anymore. Upgrading a house with crafted flooring should no longer cause a mess. Added quest (Rat Problem) to make it clearer that you have to investigate the Community Center. Restored more advanced NPC end-point behavior. "Secret" NPC's should no longer show up on calendar until you meet them. Escargot, chowder, etc. should now properly give fishing buff. You now truly cannot pass the bouncer. You can no longer get stuck trying to board the bus. Fixed issue with invisible trees preventing interaction with tiles. Dead flowers no longer affect honey. You can now dance with your spouse at the Flower Dance. Game should now properly pause when steam overlay is active. Fixed issue where inactive window was still responding to input. Fixed fertilizer prices in Pierre's shop. Fixed Fector's Challenge You can now press the toolbar shortcut keys (1,2,3, etc. by default) to change the active slot while the inventory menu is up. Iron ore nodes can no longer be removed, only destroyed. Dog should no longer sit on chests... Spouses less likely to run away into the dark abyss. Naming your child after an NPC should no longer cause issues. Fixed issue where recipes would sometimes consume more ingredients than they should. Fixed crashes in certain cutscenes, when certain dialogue options were chosen. Many small bug and typo fixes. Grandpa's had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity... 1.03 >>> 1.04 Gameplay Additions/Changes Added a randomize character button to the character creation screen. Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path". Added a secret new way to modify a rare item. Increased grass growth rate. Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees. Reduced value of honey from 200g to 100g. Raised clint's ore prices. Inventory menus now indicate which slot is the "active slot". Made the meteorite look snazzier. Bug Fixes Fixed problem with swinging sword while riding horse. Fixed strange lighting behavior when holding torches. Fixed problem where stone fence was spawning debris. Spouse should no longer get stuck on their way to town. Wild seeds now produce the proper produce when in the greenhouse. Secret gift exchange should now work properly. All scarecrows now give reports on their crow-scaring activity. Bouncer is now truly impassable. Trees no longer grow directly in front of warp statues. Willy's shop no longer counts as water. The meteor should no longer appear in pond or buildings. If an object is ever directly underneath you, preventing you from moving, right click to remove it. Mariner and Luremaster professions should now work properly Tappers are now properly destroyed by bombs. Fixed bathing hairstyle inconsistency. Fixed various item duplication and stacking issues. Poppyseed Muffin now actually looks like a muffin. Quest items should no longer disappear when you die. You can no longer give quest items to the wrong person. The Skull Cave quest can no longer be completed before receiving the actual journal entry. 1.02 >>> 1.03 Fixed a variety of issues, and made some changes/additions! Gameplay Additions/Changes: The cooking menu now looks for items in your refrigerator as well as your inventory. Scarecrow range reduce to 8 tiles radius. Run speed increase a very small amount. The price of mayonnaise and other artisan animal products now increased by the rancher profession. Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again. Bug Fixes Diagonal speed now proper. Fixed duplicate item issue in the mines. Ladders should no longer spawn underneath the player, locking them in place. Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu. Fixed item quality exploit. You can now throw items down while in the crafting menu. If you destroy the stable, you can now rebuild it. Spa won't recharge you while the game is paused (e.g. steam overlay up). Fixed problems with the Stardew Valley Fair fishing game. Various stability fixes. scrolling through Community Center tabs fixed. 1.01 >>> 1.02 If you never received your pet, you will now have another opportunity. When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning. The game now properly saves on level-up nights. Eating skill food and then going to bed on a level-up night works properly now. Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. Player character should now walk correctly while in a cutscene after drinking coffee. Removed an item duplication exploit. Forage items should no longer spawn in the woods above the beach. Fixed Crab Pot problem (again) Fixed exploding armchair bug. Relaxing in the spa with your menu up no longer restores energy. Removed Leah's doppelganger. Debris should no longer spawn in the pathway between farm & forest. Fixed disappearing tapper problem. Fixed a few minor graphics problems & dialogue typos. Other minor issues (spoilers) Tools being upgraded no longer erroneously considered "missing" Clay duplication bug fixed Pet cutscene won't refer to the "cat" as a "dog" anymore. Leah's 10-heart event fixed Pepper Popper recipe now requires cheese. 1.00 >>> 1.01 Fixes a few bugs, crashes, and unintended behaviors in Stardew Valley: Fixed random crash when going to sleep after getting your pet Sound effect volume now properly applied on load 'Error item' should no longer appear for sale in the Saloon 'Z' key is now bind-able No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item). Finding your first artifact from a geode no longer destroys remaining held geodes. Mature wild crops no longer disappear on day of load. Crab pots can now be placed and removed without issue. Fixed crash when inspecting chests in the mines. You can no longer place chests in the mines Tree seeds no longer incorrectly show a "Wrong Season" message Fix\ed some map issues
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